WoW is very different from many online projects due to the many mechanics and exciting content and the ability to decide your hero’s path of development independently.
You can even completely abandon the concept of developing a hero and approaching level 60 on your own and order a WoW boost to quickly move on to the content of the Dragonflight update and quickly sail to the dragon islands and start catching up with players who are already actively completing Aberrus and getting the Onyx Ring.
Who is a Retribution Paladin
This is a classic defensive class with the ability to counterattack your enemies, withstand a lot of damage,, replenish your health, and accumulate power-ups to increase your own damage.
This is the most popular specialization due to its flexibility between defense and damage and its wide range of auras and abilities to protect the group in battles, raids, and PVP.
What has changed for the Paladin class with the Retribution specialization in patch 10.5 for the Dragonflight update
- The Hammer of Wrath skill now accumulates light energy for you if you use it on a target that cannot be killed.
- The maximum mana reserve has been increased 5 times and is now 250 thousand units.
- The intensity of mana generation has been slightly reduced, but with high consumption, it will be noticeable and amounts to exactly 1%.
- The Flash of Light skill, which generates a large pool of health and mana for an ally, now consumes only 10% of the paladin’s total mana pool.
- The Toxin Cleanse skill now spends more mana – 10% of the maximum reserve and removes the effects of poisons and diseases from an ally.
- Now, the Intercession skill, which essentially returns the soul of the fallen back to the body with 60% of the paladin’s health and mana, will consume 2% of the paladin’s maximum mana.
- Now, the Celebration skill, which restores an ally’s health and increases the healing power of the paladin itself, now costs 10% of the maximum mana.
- All buffs from the Onyx Ring, which allows you to insert three boost stones, are now weakened, but as compensation, the player will receive a 2% increase in the power of all skills. This means the new item is no longer a priority for enhancing a paladin with any specialization.
Strengths that make it worth playing a Paladin with the Retribution specialization
You have access to three full-fledged defensive skills that will be useful in solo hunting and during raids:
- Divine protection – increases your defense indicator and allows you to activate this skill even while stunned.
- Divine Shield – full protection against damage, negative effects, and physical knockback.
- Shield of Retribution – You absorb all incoming damage for 10 seconds and then release it, evenly distributing it to all enemies with the power of light magic.
Two active auras for raids:
- Retribution – if one of your allies receives damage equal to a third of their total health, they will receive an increase in damage and the power of incoming healing.
- Piety – all allies will receive 3% less damage if they are close to the Paladin.
Three auxiliary spells for yourself and allies:
- Blessed Protection – You apply a saving effect to the entire group and make them invulnerable to physical damage and negative effects for 10 seconds. Strong raid and PVP effect.
- Sacrificial Blessing – Reduces damage taken by an ally by 30% but absorbs all that damage yourself. The effect lasts 12 seconds or until your health level drops to a critical level.
- Blessed Freedom – You apply a buff to all allies that prevent them from receiving any debuffs that would restrict movement.
Has increased damage even with weak equipment.
Retribution Paladin Weaknesses to Consider
- The class is relatively slow and lacks the skills or toughness to withstand knockback.
- You have to choose between massive damage and single powerful attacks.
- The damage is practically independent of the level of equipment and is stable starting from the first levels.
Characteristics and their priority for the Paladin class with the Retribution specialization
Each class has a whole set of characteristics, but only one can bring noticeable benefits to it.
This is the base stat for all tanks and melee fighters who choose heavy armor.
Strength affects overall damage, resistance to debuffs, and overall health.
Often, this parameter will be increased due to top equipment, which will give many bonuses, including the most basic parameters.
Since you play the role of a hero who focuses on protecting himself and those around him but does not want to sacrifice his overall attack power, then versatility is what suits your hero best.
This parameter evenly increases the attack and defense indicators – which are essentially fundamental specifically for tanks, who, in addition to protecting others, want to remain valid for solo hunting and simply for contributing their share of the damage during raids, and not a blind defense.
Since the Paladin has an important weakness in limited mobility, the increase in the overall pace will allow you to significantly increase your potential as a tank by quickly reducing the distance with the enemy and as an attacking class by reaching your opponent.
The second important advantage will be the increase in attack speed and the overall pace and running speed.
Since you act not only as a defender but also as a full-fledged attacking hero, the chance and power of a critical attack can significantly increase your attacking potential.
A critical hit is a chance to deal double damage. The higher the attack tempo, the more often it will trigger, but even with slow attacks, even rare critical hits can significantly increase your combat potential.
The last parameter on the list, but not in terms of its importance.
The skill characteristic allows you to enhance the effects of all skills, increase the probability of triggering all negative skills, and increase the effectiveness of all enhancing and healing skills.
For example, for offensive skills, this increases the likelihood that the enemy will not dodge or block the skill.
For negative effects, this is an increased chance of triggering.
This is the probability of triggering twice or more for enhancing effects, but the mana cost for each attempt will be standard. Sometimes, skills can work on a double-timer.
Conclusions on the Paladin class with the Retribution specialization
By choosing a paladin, you get a powerful class that, starting from the first levels, perfectly destroys all enemies due to skills that deal stable damage to all targets and have no noticeable connection to damage and equipment.
You will have many enhancing skills, making you one of the best heroes for a Mythic raid.