Here’s an intriguing development: it seems that individuals who possess Diablo 2 Resurrected will be unable to play it offline regardless of the platform if they do not check-in (online) at least once every 30 days.
This was brought to our notice by Twitter user DoesItPlay1, who said that this can be eliminated via hackers and that servers serve no use.
You cannot play Diablo 2 resurrected after 30 days of being offline, one of the first console games to feature check in drm.
It serves no real purpose and can be removed with hacks.
Dark times pic.twitter.com/EVnPVhXisD
— Does it play? (@DoesItPlay1) January 17, 2022
It cannot be true, right? Our own Jimmy Lara, who has previously played Diablo 2 Resurrection online (and hasn’t done it in a long time), attempted it just today and was met by the login notification shown above.
It isn’t very good, yet it’s authentic and one of the few games with built-in online check-in DRM (digital rights management).
Given Activision and Blizzard Entertainment’s recent negative headlines, this is probably the last thing fans want to see from the creators. While I realize that this is a method of preventing piracy, why is it enabled on consoles?
Or, more precisely, wasn’t there a more effective method to deploy it without imposing restrictions on gamers who purchased it legitimately?
Regarding Diablo 2 Resurrected, go over to this page to learn about the upcoming updates and additions in patch 2.4.
It is a fantastic title despite this little hiccup if you haven’t picked up the game yet.
We gave it an impressive 9/10, writing, “Despite Blizzard’s recent track record of poor decisions and mishandling the Warcraft 3 remake, Diablo 2 Resurrected demonstrates that Blizzard is capable of delivering a solid remaster that improves the game’s visuals and effects while retaining its classic charms.”